The learning journey is fulfilled by different Learning Packages with clear subject and goal, 3-10 weeks per package. A Learning Package is defined to serve a specific group of students, for a specific time period, so it's a tailored learning plan, the sessions contents are composed by a collection of topics from Knowledge Base, projects from Projects Library and self learning tasks from Study Topics , and might contain some more supporting materials to serve the learning activities.
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We have 2 teams in parallel, they have separate Learning Packages, current ongoing activities are:
[Team A] LP2536.A: PWM Output, 25w36
Basic knowledge of analog signals, and PWM
Learn how to use analogWrite() to output analog signal in Arduino
Comprehensive practice of what we learnt before, like Digital Input/Output, Analog Input, for-loop, etc
[Team B] LP2536.B: Practice Usage of Variables and if-else, 25w36
Review last learning package LP2520.B key points, what we learnt
Practice if-else logic, from simple to compound conditions
Practice Variable usage, numeric integer type and a little Boolean concept
Basic algorithm mindset and flowchart, basic debugging experience
Our main participants so far are 11-13 years old, it's so great having such young passionate makers with us! However, this also means that some of our prepared resources are not fully used, e.g. Arduino platforms and tools. We hope to set other teams sooner or later, open opportunities, welcome contacting us.
A younger team, ages 8-11. We will focus on early concepts and logics in computer thinking, with some interesting projects with Scratch and Micro:bit.
A grade team, ages 14-16. We will design deeper learning with more Arduino UNO based projects, more relevant to the tech subjects in their local schools.